audiogames
My thoughts on audiogame development today
Programming was always a hobby of mine. There is just something in it that fascinates me as a project slowly grows into the form I always imagined it to be in. Of course, there is also the matter of creation: perhaps not consciously, but all programmers enjoy the power of it.
The post has been updated to include OpenAL shortcomings.
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##The starting years
It was in late 2003 when I discovered audio gaming.
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